I believe, all 2600 games may be ported for 5200. If the 5200 hadn’t been crippled with such inferior controls, it might have been more of a contest.Ģ600, It had so many games that I absolutely loved, DigDug, Taz, Donkey Kong, so many more that I will never ever remember, had like an RPG game to that was totally epic. Someone should have told designers that when people play videogames, it’s not at all like dialing a phone. They also used the 10-key pad, which was for some reason common on many systems of its era (Colecovision and Intellivision both incorporated 10-key pads into their stock controllers as well), but the additional 10 keys didn’t do much to improve gameplay. They were awful, non-centering sticks, and broke frequently. The Atari 5200’s controllers were the bane of that system. While many of the 5200’s titles were simply technically superior versions of arcade titles that also existed on the 2600, the 2600 had many unique games that never got ported to the 5200, and gave great gameplay.Ģ) Controllers. But if you look only at the great titles for the 2600, I’ll bet that that number is still larger than the total number of games released for the 5200. Granted, a huge number of the games released for the 2600 sucked and contributed to the great glut of 1983. The Atari 2600, hands down, was a better system overall.ġ) Game catalog. Pinging is currently not allowed.ĩ Responses to “ Rampant Inflation” You can skip to the end and leave a response. You can follow any responses to this entry through the RSS 2.0 feed. On Monday, July 5th, 2010 at 9:17 am and is filed under Gaming History, Regular Features, Retro Scan of the Week, Retrogaming. (Dig Dug)ĭiscussion Topic of the Week: In your opinion, which is the superior system: Atari 2600 or Atari 5200? And I’m not talking tech specs.
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